Bound By flame

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Bound By flame

Postby letlovebleed » Thu May 08, 2014 2:10 pm

Looking to get some edits for Bound by flame if at all possible. max gold, crafting items things of that nature.
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Re: Bound By flame

Postby AschStrife » Fri May 09, 2014 7:21 am

You have to submit a gamesave in order for GG staff to look at it.
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Re: Bound By flame

Postby BalGammon » Sat May 10, 2014 9:08 am

Is GG working on this game or did no one submit a save yet?
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Re: Bound By flame

Postby Sterling Archer » Sat May 10, 2014 3:13 pm

i dont own the game. im just going by the ps4 version. it was easier just to post screenshots than to type them all out.

max for everything

https://fbcdn-sphotos-f-a.akamaihd.net/ ... 5577_o.jpg

https://fbcdn-sphotos-g-a.akamaihd.net/ ... 8896_o.jpg
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Re: Bound By flame

Postby Novibear » Sun May 11, 2014 6:59 am

hold on i will get saves soon one will be start of game save other will be into the game somewhat.
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Re: Bound By flame

Postby Sterling Archer » Sun May 11, 2014 4:35 pm

Novibear wrote:hold on i will get saves soon one will be start of game save other will be into the game somewhat.


and please dont forget the stats as well.
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Re: Bound By flame

Postby BalGammon » Mon May 12, 2014 7:56 pm

I have submitted two saves. One is a starter save the other is a save 2 hours into the game for a reference ie. attributes, items and gear.
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Re: Bound By flame

Postby Novibear » Tue May 13, 2014 3:30 pm

Here I hope i did this right.

Name Urst Level 10
a bit over five hours in i took pictures of screens for attributes
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Re: Bound By flame

Postby devilmaycrydbt » Wed May 14, 2014 3:55 am

I need codes for Max Gold or Inf Gold, This would be amazing, and highly needed.
or, perhaps a one hit kill code.
thanks for reading,
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Re: Bound By flame

Postby TrentReign » Wed May 14, 2014 6:05 am

Honestly, I've already tore through this game 4 times. (Its incredibly short for an RPG)

Gold is pointless as all the merchants sell is garbage. I haven't seen any actual stats as the system really works on points into skills and talent trees, I think everything is just a set base damage and then the skills add to the base. So I doubt you'll get a one hit kill code or a Max Strength/Defense Code. Perhaps someone can alter a weapon on PC and then convert it to a PS3 save.

Max crafting items would also be pointless because you can only craft the best add-on to the best armor. Meaning the low level armor only needs low level material which there are in abundace..so by the time you get the really good armor you already have the really good materials naturally. Also Max Craft Items would also make you overburdened in the extreme. So they would also need to put out a Max Carry Weight code.

So what this game really, and only, needs in a Max Points or 1 exp to Max Level code. Which should be easy enough to find. This would give it a New Game + feel which it sorely needs.

Sorry if I sound like a stick in the spokes.
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Re: Bound By flame

Postby cloudaven » Wed May 14, 2014 1:50 pm

TrentReign wrote:Honestly, I've already tore through this game 4 times. (Its incredibly short for an RPG)

Gold is pointless as all the merchants sell is garbage. I haven't seen any actual stats as the system really works on points into skills and talent trees, I think everything is just a set base damage and then the skills add to the base. So I doubt you'll get a one hit kill code or a Max Strength/Defense Code. Perhaps someone can alter a weapon on PC and then convert it to a PS3 save.

Max crafting items would also be pointless because you can only craft the best add-on to the best armor. Meaning the low level armor only needs low level material which there are in abundace..so by the time you get the really good armor you already have the really good materials naturally. Also Max Craft Items would also make you overburdened in the extreme. So they would also need to put out a Max Carry Weight code.

So what this game really, and only, needs in a Max Points or 1 exp to Max Level code. Which should be easy enough to find. This would give it a New Game + feel which it sorely needs.

Sorry if I sound like a stick in the spokes.



gold is used to craft materials
so its not all that useless
not to mention that materials dont come as easy as one may think because it seems to be random i have gone through 2 times alreaday starting from the easiest difficulty and going up so hopefully i will be able to provide a some of my saves to help the team out today after work
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Re: Bound By flame

Postby cloudaven » Wed May 14, 2014 7:37 pm

BOUND BY FLAME

Character name
Money
Level 19
Experience 6190/19000
Weight 905.5/150
Gold
8548722
Health points 125/125
Magic points 128/150
difficulty Hawk
game time: 10h 11m 38s
Location: Caraldthas gate

Weapons
Default sword 10 damage, bonus 0 weight 2
Pain 16 bonus physical damage 2 double-edged guard pommel of flame +10% set on fire (main weapon)
impaler 13 damage head of speed 25% attack speed pommel of flame set on fire (main weapon) 10%
Irongrip
Life reducer
Fate
Claw
Leviathan
Royal elven scimitar
Lioness
Fatality
Judgment
Reaper
Irongrip
Equipped weapon - dragon's tear 25 damage
Agony
Protector
Royal cleaver
Lightning

DUAL WEAPONS-
Spare daggers
Crafty
Stealthy
Cleaver
Riders
Equipped weapon- wyverns
Reapers
Serpent tongues

CROSSBOWS-
Spare crossbow
Deception
Equipped- ringer

TORSO-
Elven cuirass 14% defense bonus - 10 weights
Commando’s armor
Tracker’s breastplate
Equipped- Officer’s cuirass

GLOVES-
Legionary’s gauntlets
Commando’s gauntlets
Equipped -royal guard’s gauntlets
Ranger’s gloves
Trackers gloves

BOOTS
Swordsman’s boots
Legionary’s greaves
Equipped- officers greaves

HELMETS
Equipped -no helmet
Elven helm
Mercenary’s helmet
Swordsman’s helmet
Legionary helmet
Royal guard’s hlem

UABLE IEMS
Exploding trap quantity 268 weight 268
Health potion 57 11.4
Crossbow bolts 441 4.1
Mana potion 202 40.4

COMPONETS
Raw metal quantity 2735 weight 109.4
Refined metal 1 0.06
Steel 336 26.88
Tainted steel 39 3.9
Gemstone 747 7.47
Tainted gemstone 1 0.02
Bones 2982 5964
Tainted bones 79 3.16
Leather 3689 73.78
Tainted leather 116 4.64
Heart dust 1198 0
Tainted blo9od 1329 0

QUEST ITEMS
Tear of the world heart quantity 1 weight 0.1
Elven books quantity 1 0.1


SKILLS
WARRIOR
Amateur points spent 10
Level 3 heavy weapons mastery
Level 3 whirlwind
Vitality level 3
Level 1 force of impact

PYOMANCER
20 points spent expert
Upgraded orb of fire level 2
Flaming weapon level 3
Concentration level 3
Influx of the world heart level 3
Lava blood level 3
Devastating heat level 3
Intense heat level 3


RANGER
Amateur points spent 5
Rain of blades level 3
Invisibility level 3

FEATS
EXPLORATION
Tough
Energetic
Practical
Passionate
Mule

COMBAT
Swashbuckler
Assassin
temperate4
Wise
Gunner

CRAFTING
Healer

AUTOMATICS
Demonic spark
Demonic inspiration
Blood of agenda


STATUS
Main weapon 35
Daggers 14
Armor 29
Orb of fire 38

Resistance 18 interruption resist
Resistance to poison 0
Resistance to ice -10%
Resistance to dark magic 5%
Resistance to fire %5

save file

https://drive.google.com/folderview?id= ... sp=sharing
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Re: Bound By flame

Postby RICHIECOQUI » Sun May 18, 2014 6:00 pm

Looking forward to those codes!! :D
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Re: Bound By flame

Postby BalGammon » Thu Jul 10, 2014 3:37 pm

Is the max skill/feat points plausible? I have been trying to Hex it for almost a month and cant seem to get the desired effect. Can you please help me?
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Re: Bound By flame

Postby supremegauntlet » Fri Dec 26, 2014 9:14 am

Codes I would like:
-Adjustable two handed weapon swing speed exp- can make it always 100% or can adjust the for faster or slower swings.
-No long press needed for the full charge attack under both rouge and warrior stances, just press the triangle to get the full sequence of moves.
-Always 100% critical when attacking.
Clarity of thought before rashness of action.
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Re: Bound By flame

Postby ss4gogeta069 » Fri Dec 26, 2014 9:57 am

Things like that are not possible. Think about what is stored in a save and then realize that's all we can edit. Stuff like HP/MP/EXP/Ammo, etc. Things that affect the actual operation of the game such as what you requested, infinite life, super jumps, all the crazy stuff requires a memory editor. Game Genie Save Editor for PS3 is a save editor.
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Re: Bound By flame

Postby supremegauntlet » Fri Dec 26, 2014 10:57 am

I just thought it was possible since all the things I've asked for are gauged by numbers on the stats screen. Dragon's Dogma is a good example of why I think this is possible.
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Re: Bound By flame

Postby ss4gogeta069 » Fri Dec 26, 2014 11:03 am

Well, iirc Dragon's Dogma is a one in a thousand game that the devs left cheats in there you can turn on. 99% of games aren't like that.
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Re: Bound By flame

Postby supremegauntlet » Fri Dec 26, 2014 8:29 pm

BalGammon wrote:Is the max skill/feat points plausible? I have been trying to Hex it for almost a month and cant seem to get the desired effect. Can you please help me?


LOL Well I request what this individual wants. Hopefully we can get a hookup pretty soon :D
Clarity of thought before rashness of action.
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Re: Bound By flame

Postby BalGammon » Fri Jan 09, 2015 2:02 pm

supremegauntlet wrote:
BalGammon wrote:Is the max skill/feat points plausible? I have been trying to Hex it for almost a month and cant seem to get the desired effect. Can you please help me?


LOL Well I request what this individual wants. Hopefully we can get a hookup pretty soon :D

Yes please and thank you XD
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Re: Bound By flame

Postby Kained » Sat Mar 25, 2017 6:49 am

BalGammon wrote:
supremegauntlet wrote:
BalGammon wrote:Is the max skill/feat points plausible? I have been trying to Hex it for almost a month and cant seem to get the desired effect. Can you please help me?


LOL Well I request what this individual wants. Hopefully we can get a hookup pretty soon :D

Yes please and thank you XD


Looking for same
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